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Home of Clan DK (Dakine)

Aloha, welcome to our site! Our Quake Servers are where good friends can have fun and not get too serious. Please do not be rude to other players (unless you know them really well..hehe) Its just a game and most of us just wanna have some fun. Talking smack is fun..being rude is not.
....Enjoy the game... Croak and Uncle Buddy
Dakine Clan is a bunch of guys that like to hang out and play quake for fun. Dakine means "the best" as in the best people to hang with, not necessarily the best players :) No practices, secret passwords and all the rockets you can eat.
The Rules:
1. Respect the other players
2. Help new players with the game.
3. Dont cheat or use timenudge.
4. Stalk Uncle Buddy
5. It is only a game so Have Fun!!
6 Stop by and play once in awhile.

Download Music jams from Croaks garage Studio!!! MP3 format

 
 


 
 
Quake III Rules The Universe! Piss on Quake 4!

SHAYDERS VQ3/CPMA CUSTOM MAP/FFA [CPMA]: 8.3.28.162:27960 MAPS STATS
IRC: #dk @ ETG click for java applet

Click Here to make a paypal donation to Shayders

 
 


 
 

A TV interview of 2 authors who reckon that, after interviewing 1250 kids and 500 parents, there is no evidence for a link between games and violence. There is, however, a link between not playing games and some problems...

http://kotaku.com/380761/kids-who-dont-play-video-games-are-at-risk
 
 
  Posted by sittingduck on Saturday, May 17 @ 11:50:08 CDT (53 reads)
(Read More... | 1 comment | Score: 5)
 

 
  CPMA 1.44 and CQ.exe 1.40

Download Challenge Promode Arena

Download ChallengeQuake3 1.40

I'd like to thank everyone involved in producing and testing the releases, especially Link and the pickup community, arQon and qrealka on the code side of things and vamp1re for the icons which should be a little taste of things to come. This release is a new version of CPMA 1.44, all players and servers should upgrade and a new executable ChallengeQuake3 1.40, which again, all players AND SERVERS should use. You will not be able to use Punkbuster with ChallengeQuake3, but PB is generally ineffective and so problematic that it hurts legitimate players more than it helps.

Improvements:

CPMA
New icons for everything thanks to vamp1re
2,000 UPS plasma (up from 1,800)
Q4MAX spawn system in 1v1 (random using the furthest 50% of spawns from the killer)
Tele-exit speed reduced to 400 from 440 and the 'cripple' effect on exit removed. This means less free speed but more ability to circle jump, all teledoubles that were possible are now but may need some practice. Teleporter exit circle jumps now follow the same rules as normal circle jumps
Item bounding boxes fixed and aligned, they were extremely asymmetric, items may feel smaller
New particle system for rail, lightning gun and smoke
hud_hide and hud_show commands for individual hud elements
ChallengeQuake3 gameplay modified - has the dev rail gun, ramp jumps, CPM water movement and a number of other tweaks, see the changelog for further details

(For all changes read the changelog)

ChallengeQuake3
Truetype font support
Tracebug fixed - as a player you should notice the game feels better
Virtual machine maths bug fixed - Quake 3 wasn't adding up properly

 
 
  Posted by sittingduck on Thursday, September 27 @ 11:44:49 CDT (146 reads)
(comments? | Score: 0)
 

 
  Q3Plug SERVERS

To view servers, download Q3PLUG HERE










 
 
  Posted by sittingduck on Thursday, February 15 @ 02:37:04 CST (1323 reads)
(comments? | Score: 0)
 

 
 
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