Joined: Dec 25, 2007 Posts: 35 Location: California
Posted: Sun Feb 03, 2008 2:10 am Post subject: Quake 3 ray traced
what would you do with too much time and too many computer on your hands? Silly question I know, what else would you do, you would ray trace Quake 3. here what Quake 3 would look like at 20 fps@36 GHz in 512x512 with 4xFSAA (a cluster with 20 AMD XP1800)
Gamer's hell:
Raytracing is a method used in 3D computer graphics for rendering an image. The path of a ray of light is traced through the entire scene and reflection, refraction, or absorption of the ray are calculated when it hits an object.
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